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Wait a minute. Real computers don't do zeta reduction on lets

I'd have a pointer to a function... allocation will give me a pointer to the env... I'll have a pointer to the pair of that... and function calling will be dereferencing a bunch of pointers. Perfect, this means I don't need to think about it, because pointers are not my problem

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I'm not going to enjoy allocation, which means I probably won't do it

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Heap allocation, not register allocation LMAO
oh god imagine doing register allocation in Redex... whatever flow analysis... colouring... No Thank You

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@nonphatic the free function can be as simple as 0 instructions

@nonphatic you could definitely stuff the function pointer next to the env to save space/allocations

@nonphatic they DO do zeta reduction on letsplays tho so that's something

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