FreeTFC status update: info_tfgoal is probably the most cursed of entities I've ever had to implement
If you've ever thought that backpacks, capture points, KotH pickups etc. were separate entities, they are not. It's literally one entity with so many fields it has to many different permutations of stuff it can do
First-ever Gitea pull request from a remote instance!!! 🎉🥳
I've been waiting for this moment for months now!
The code hasn't been pushed to https://gitea.com/Ta180m/gitea yet since it's incredibly messy, but I'll clean it up tomorrow and also submit a draft pull request to upstream Gitea.
(Technical implementation information: https://gitea.com/Ta180m/gitea/issues/7)
The Steam Summer Sale is live, check out my game update (demo available) if you can! https://store.steampowered.com/app/793670/
Last one. I could play with this all day but I gotta go back to work~
Basically what it boils down to is replacing every instance of 'if mouse 1 is pressed' with 'what if fire is pressed' which cannot apply to say, the rest of the UI system going through the same code. Aside from that it's basically done for now.
Loves archiving, re-implemented a bunch of games he loves in a niche programming language, founded a game dev company that makes unprofitable games and eats pizza.