FreeTFC status update: info_tfgoal is probably the most cursed of entities I've ever had to implement

If you've ever thought that backpacks, capture points, KotH pickups etc. were separate entities, they are not. It's literally one entity with so many fields it has to many different permutations of stuff it can do


Doing this is still fun though and I hope the documentation I wrote along the way will help someone

I haven't pushed the latest version yet but you can always find it here:

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