Although, now that I'm trying ot move, it keeps telling me that the new account isn't an alias of the old one. Double and triple checked it. Might be https://github.com/mastodon/mastodon/issues/19366 ?
While @chr technically gave us another two months' reprieve, I should probably go ahead and migrate this account since I'm probably not the target audience for the reprieve. (I haven't done an export yet, but I'm sure mine'll be small enough to be no trouble.)
cybre definitely had a good sense of community, and style all its own. Feels weird seeing it go riding off into the sunset, but I'm glad it was here for the time it was. Thanks for everything, @chr!
I spent the last few weeks looking around for other instances. I went as far as setting up an instance for myself, but in the last few days a few other options have shown up, and I think I'll be trying one of them out.
To all my cybre friends, I wish you all well and may we all keep the spirit of this place alive wherever we go!
Considering setting up my own single-user instance. If there isn’t a good local timeline, there’s no reason not to just be on my own.
@th I always assumed that the slash in GNU slash Linux was like the slash in Kirk slash Spock
Sigh. Got this working by going the other direction. HTML is a span with the alt text, and CSS replaces it with the image.
It does work, and I checked VoiceOver to verify that it still reads correctly there.
But it still feels kinda gross.
Honestly, it'd be better if I could somehow tell it to ignore the image and just display the alt text.
I'm redoing my blog and I'm trying to make sure it looks decent in eww as well. It was going fine for a while, but the moment I added an image things got really annoying really fast.
There's apparently no way at all to hint to eww how big an image should be. Shr doesn't support CSS, and I sorta figured that. But even if you assign height/width directly on the image (SVG in this case) it just doesn't seem to care. :-/
I've been helping out with a new SNES development wiki: https://snes.nesdev.org/wiki/Main_Page
I'm hoping that providing a well-written, well-formatted guide (that considers a game developer perspective instead of only an emulator one) helps make the SNES less intimidating to program for.
Hello :)
💻 From Monday, I will spend 1 week on #activitypub to discover more deeply the protocol, play with it, and have fun.
I will share the experience in a ~15-min video, to explain theoretical basic concepts with concrete requests and examples. This video is mostly dedicated to technical people/devs interested or learning how to use ActivityPub.
Just wanted to know if some people are already interested ?
Boost welcome.
Calling it now: in like 5 years the head of JP Morgan Chase IT is going to demand that their next-generation banking platform be built on blockchain/distributed ledgers, and after they find out it's like 3 orders of magnitude slower than regular databases, an enterprising fleet of vendors is going to swoop in to sell them regular databases again, except now they're all named things like "DynaThrust Private Blockchain (TM)"