all I'm saying is, stop chasing graphical fidelity, games look fine. you don't need to bankrupt yourself over pixels.
@tindall I believe that game graphics were good enough in 2010 and every increase in fidelity since then was a waste of resources.
Not that it wasn't incrementally better, but the cost benefit was just too bad and it is only getting worse.
@eldaking yeah, agreed. in some ways i'm really glad we're hitting a point where people are starting to realize the cryptocurrency crunch will never go away, and a lot of games are actually pretty well optimized for, you know, realistic systems.
the kinds of games I play, anyway 😅
@tindall My philosophy is that if it doesn't run in a 10 year old laptop, it isn't worth playing.
(It helps that I mostly play strategy and puzzles)
@tindall more generally, why is 4k video even a thing? I remember when HDTV came out and it seemed impressive but unimportant. (I guess I'm just old?)