RT: pixel things every day in october ✨#octobit @brunopixels
https://twitter.com/brunopixels/status/909174672130023426 https://cybre.space/media/yUH52USW802jopXeL6Y https://cybre.space/media/KOExlcEy0h6UL-zsx2s
Greg gives an honest post-mortem about design mistakes and how they addressed them.
It's also a warning against doing crunch-mode #gamedev aiming for a fast launch. They were so busy crunching, they couldn't process the feedback they were getting from their friends.