Currently: The eternal wait for a Comcast technician to show up and connect me to the world wide web.
And I just nerd-sniped myself thinking about combining Datasette and Mapbox's Unity SDK.
Service providers for new house: Got!
The imposter syndrome is strong today.
Plumber arrived. Water heater is very dead.
I need to learn what annual maintenance looks like for when we move into the new house, and can't rely on a landlord to spend the big bucks.
And of course, Quill18 for all other Unity #gamedev tutorials and tips.
Jeeze, Sebastian Lague is so good. He has to be my number one go-to for advanced Unity and Blender #gamedev tutorials.
Oh boy, I think I love Unity NavMesh.
I'm real tempted to implement click to move, and go down the Diablo path for this game.
Ported most of Explomancer to Unity today.
The visual effects are looking a lot better now - I unfortunately don't have the time to figure out how to get Godot to look nicer, compared to Unity's existing rendering pipeline. :/