> East

Burning away some of the cobwebs, you reach a portcullis (improbable Strength roll, needs d6+4-5>=7, any roll fails) firmly lowered. Past it, you can see a chamber with doors South & East, and a faint humming sound and light from the part you can't see.

Approaching the South door & webs, skittering noises run a shiver up your spine, a Giant Spider emerges.


previously: cybre.space/@mdhughes/10320326

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