My initial impression of Skyrim was unfairly tilted by having never played an Elder Scrolls game before it, but also having played Fallout 3 and New Vegas in the preceding three years. It's a bit ironic, cause FO3 was sneeringly called "Oblivion with guns", but I didn't have a good enough computer for Oblivion in 2006 and Morrowind was totally off my radar, so FO3 was the first game of that type I played

I think I bounced off Skyrim because "it's just another one of these", but the hundreds of hours I had just put into the FO3 and FO:NV had burned me out on the genre. Going back to it now, Skyrim is full of cool stuff to look at, interesting places to explore, and satisfying progression systems

The combat is nothing and the writing is worse than nothing, but that's okay, because it's not a CRPG, it's a dungeon crawler. It's a nice-looking first-person Diablo. And that's totally okay. FO:NV was a CRPG, but that's never been the kind of game Bethesda made, and it was unrealistic of me to expect that



Oh also, in 2011 I tried to play Skyrim with a mouse and keyboard, and without the benefit of VATS making it essentially turn-based, the combat was unbearable. This time I'm playing with a controller like it was designed for, and it feels like a different game. It's still not very interesting, but at least now I don't actively hate it

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