VVVVVV-CE added built-in variables for the player's X and Y positions on the screen, and the ability to script conditionals based on these variables. Cool, I thought, I can simply display some text on the screen when a player's X position is between two values
An hour of trying to figure out what I'm doing wrong later, I check to make sure that this function even works as documented
This script displays some text on the screen if the player's X position is over 50
It turns out that number no longer counts as being over 50 once it hits three digits
But it does count as being over 50 if it's between 5 and 10
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