I wonder why Void Pyramid looks fine when I play it fullscreen on a 1080p display, but I couldn't get it to capture scaled to 720p without visible distortion. I ended up using a 960x600 sub-section of a 1280x720 viewport just cause that was the only way to preserve the pixel art. Like I'm not sure why 1152x720 looks more fucked up than 1728x1080.

OHRRPGCE must be doing some trickery when you fullscreen it, like the pixels are subtly narrower or something

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