I saw cohost.org dancing in the moonlight with a big foule dogge

usually i'd spend time trying to develop something like this, but this track felt like it was done, ya know?

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e,t=0,0
::_::
if(t%3<.1)e,f=t,e
p=mid(0,1,t%3)
t+=.1
cls()
for i=0,128,5do
srand(f+i)
a=flr(rnd(2))*5
srand(e+i)
b=flr(rnd(2))*5
o=(1-p)*a+p*b
for j=-o,128,10do
line(i,j,i,j+5,14)
line(j,i,j+5,i)
end
end
flip()
goto _
--#tweetcart #pico8 #pixelart #Hitomezashi

The only thing keeping me going when I encounter things like “this function takes 6x a long as expected, but only the first time you call it, for unknown reasons,” is the knowledge that somewhere in the world, a functional programmer tripped on his shoelaces and doesn’t know why

This week on , a little chill puzzlin tune for Drakyen's tetris-like jam game. Enjoy :]

soundcloud.com/jneen-collectiv

idk [munching on celery] probably because they actually make stuff and also didnt let a million of their workers die from an easily preventable virus while corporations stole like four trillion dollars

today on , a track that i've been sitting on for *wayyy* too long. guess the time signature! soundcloud.com/jneen-collectiv

(i need to make this but with geometry and tesselation control/evaluation shaders)

this week on , a commissioned track I did this spring for the one and only @realonceforever
! His main ref was old Ninja Turtles beat-em-up games, so I used a lot of distorted guitars and blues voicings.

soundcloud.com/jneen-collectiv

Open to be blessed 

I'm supposed to be sketching important things and not this 🦈👠👠

MarkovJunior is a probabilistic programming language where programs are combinations of rewrite rules and inference is performed via constraint propagation.

github.com/mxgmn/MarkovJunior

my son and his bnnuy

(this is his favourite plushie, he takes it everywhere)

weed 

hello please check out this cool wall art

Starting wiiiith: Uran! This is the BGM for Uran and the Asteroid, a mini jam game by me, Kieran Harris (twitter.com/souldroids) and pixelbrain (pixelbrain.itch.io). It's a "cosmic" theme with three parts that are dynamically faded during key discoveries in the game.

soundcloud.com/jneen-collectiv

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alright it's time. i'm gonna start actually releasing some of the music I've been sitting on for months, one track every Sunday for a little bit.

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