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Impromptu take (aka hypothesis): the reason game design has suddenly leapt forward and become a discipline in the last 40 years is exactly *because* of deregulated capitalism. a bunch of systems-oriented people who are really good at figuring out how to do economic incentives for particular goals got locked out of putting that skill to the use of bettering the world in the West and turned it into a creative and academic outlet instead. QA leads could be fixing the tax code, system designers could be reinforcing the FDA, but politics in the US got captured from the top down.

“but Doll why is gaming so full of shitty white men then”
because management is similar to policymaking in this regard

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