Hey, #lua users and especially #love2d #gamedev people!
I made a live reload implementation that is a bit hacky but works reliably with custom languages and package.loaders setups like you would find in projects using #fennel or #moonscript!
https://gitlab.com/raingloom/stil/raw/master/livereload.lua
ps.:
it's under #AGPL right now but if neede i could change the license on that module to something more relaxed like MIT
it only works on #linux right now and depends on the inotify library, but it should be easy to adapt it to other OSs or to use modification times and polling