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“Game Boys: The ‘gamer’ identity undermines the radical potential of play.”
reallifemag.com/well-played-ga

Nothing really new or startling, but I’m interested in the idea of “gaming” as reproductive labour: channeling the energy of play into forms that mimic the culture of work, and providing a space to perform toxic masculinity.

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cybrespace: the social hub of the information superhighway

jack in to the mastodon fediverse today and surf the dataflow through our cybrepunk, slightly glitchy web portal