"Rollercoaster" was a type-in BASIC adventure game published in Creative Computing that required a laserdisc player hooked up to your Apple 2. It used stills and scenes from the movie of the same name to illustrate events in the game.
If you make games of any kind you should put a submission in here for the thing I run: https://docs.google.com/forms/d/e/1FAIpQLSfoZtSYOxdNOba4LYSUZtkc9WKMYJTs5A2t4-FkZXi_Om04Fw/viewform
Most importantly, you don't have to be present at the show itself if you can send a PC build.
Leftfield shows anything from weird prototypes and art projects to commercial indie games. It says the deadline is today, but tbh, it's the weekend and a bank holiday, so I'm not going to be looking until Tuesday 👀
New game: Splitting Headache http://www.draknek.org/games/puzzlescript/splitting-headache.php
Made for the GMTK jam 2019
Core mechanic inspired by Halting Problem by Terry Cavanagh
Long time no world screenshot
Job opportunity: we're looking for an experienced Unity programmer to work with a cool team on a cool project: http://blog.draknek.org/post/182786231647/looking-for-a-full-time-unity-programmer
Please share with anyone you think would be a good fit!
The main difference is that the first one wants a small % of tax relief claimed whereas the other will cover that as part of their base fee. So it's not upfront expensiveness, just getting less money back than would be possible.
Making thinky puzzle games like
A Monster's Expedition
A Good Snowman Is Hard To Build
the mastodon instance at cybre.space is retiring
see the end-of-life plan for details: https://cybre.space/~chr/cybre-space-eol