Pinned ping

I'm Alan and I make thinky puzzle games.
Sokobond: sokobond.com/
A Good Snowman Is Hard To Build: agoodsnowman.com/
Cosmic Express: cosmicexpressgame.com/
More: draknek.org/
I'm working on a new game and sometimes I'll post screenshots of the evolving world map here.

I always have lots of things to do, but if I put them in a list the size of the list is intimidating and I don't want to look at it. So instead I don't put them into lists and forget to do some of them. What's the solution here?

24 hours before getting on my flight to New Zealand, I am finally sending my "hey I'll be in New Zealand soon" messages. I am good at this.

Hey southern hemisphere friends, I'll be visiting New Zealand and Australia again very soon!
Wellington: Sep 24ish to Oct 12ish (and Auckland for some time either side)
Melbourne: Oct 16 to either late November or mid January
Looking for short-term sublets in both cities if you know anyone with a spare room.

I'm watching someone play Spiderman, and it's such a videogame :(

This came up at lunch: if you make a game with a small team (say less than 10 people), I believe you have a moral duty to make sure everyone who worked on it gets some kind of rev share.

A good thing about living out of a backpack is being able to be very confident that you've not lost something/left it behind.
Today: couldn't find my Canadian cash but it turns out it was in my toiletries bag.

If I was funny I'd wrap this in some kind of meme but as it is you have to settle for my unfiltered thoughts.

Thinking about how silly it is to call a tram a "streetcar". We already have a word for cars that go on streets: it's called a car!!! If anything they should be called streettrains.

is the first festival I've been to where people are giving out free socks.

After one year working with free and open source software, it's time to reflect on my experiences as a user and translator.

anna.flourishing.stream/2018/0

Definition of indie game success Show more

Today I am officially releasing Stately, a C# system for creating state machines to structure your game code.

I developed this project because I was frustrated with the lack of structure I saw behind the scenes in a lot of game code. It's flexible, facilitates readable code, and is simple enough that even novice programmers should be able to use it.

stately-csharp.readthedocs.io

It's open-source, unit tested and licensed under GNU LGPLv3. Check it out!

Even though this is like the only console I can justify owning with my lifestyle, I am sure that there are people who would appreciate it more, so:
If you know someone who can't afford a Switch but who would appreciate one, please DM me if you/they are currently in Seattle. Friends/friends of friends only, sorry but I don't want to be swamped in messages.

Uhh, I guess I just won a Switch at The Mix in the raffle

Hey PAX/Seattle. I'm here to pitch my new game to publishers and catch up with friends, and I'm all out of publishers.

wilw info post link thing Show more

What are the best games where you use a thing to unlock a door and then you get another thing behind the door but you can use that thing to keep the door open and now you have two things ahoho aren't you smart?

So excited to spend 9 hours in airports/planes today that I decided to get to the airport 3 hours earlier than needed to make it an even 12

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Cybrespace

cybrespace: the social hub of the information superhighway

jack in to the mastodon fediverse today and surf the dataflow through our cybrepunk, slightly glitchy web portal