and if you embed silver into zeolite it glows? why is clay magic all of a sudden
oh god one of the proposed ways of storing antimatter is trapping it in the pockets of zeolite clay
imagine the only thing keeping you from being annihilated being how hole-y a chunk of dirt is
wait thats a terrible idea
antimatter generation is super inefficient
Apple: loading shared libraries now uses a cache!
People who definitely know what they’re talking about: wow I can’t believe you have to use the Xcode GUI for everything now smh
also CPUs are terrifying.
like that explosion symbol could be a grey base with a black outline + symbol and a white outline on top of that. but manually untangling and extending those layers in a way that works is a lot of effort
I really cant get this to work well for text, but I’ll keep it in my back pocket for future stuff.
oh it would have helped if I wasn’t rescaling the texture. this looks way better!
I could like, put 4 different SDFs into an 8-bit space but then they only get 4 steps each and thats probably not going to work very well
oh and multi-step means only 2 colors oof
If I use an Alpha8 texture and multiple steps it looks a lot more passible, but I don’t have a good way to get Alpha8s into the game without doing annoying custom loader stuff