New KSP mod: Conformal Decals! Add decals to your ships that conform to the surface!
ReStock, the KSP mod I collaborate on, has just released version 1.0.0! https://forum.kerbalspaceprogram.com/index.php?/topic/182679-18x-restock-revamping-ksps-art-november-5th-huge-update/&do=findComment&comment=3700545
Obsessed with CLIP+FFT, which uses CLIP, an internet-trained image-judging AI, to steer a deep dream-like image generator.
It'll do what you ask, but it will do it excessively.
"Frodo Baggins delivering pizza through the mines of Moria"
And finally, how would I even benchmark this because using PSNR has the exact same issue
It’s made further complicated by the fact the ULP for a block depends on the endpoints used, and those endpoints may not be ideal for a dithered block
For example, if this were a 1-bit image format, a block of solid 0.25 grey would get encoded as black, even if a dither pattern would be closer overall
Ok I've somehow surpassed the quality of the original codebase, and I'm not entirely sure what I did or I would back port that change