i feel like, even if you want to warn about loss of precision, the compiler should be smart enough to understand that "float foo = 1.0" is not an accident
the mod this is based on has "support" for accumulation beyond a single block but it doesn't actually work... that would be nice to have honestly. i'm not sure what the issue is though
i'm mostly interested in snow accumulation. the layers used to only melt if it wasn't snowing, but i'm working on making them melt if the surrounding snow isn't high enough
for all my difficulty at first, porting fabric mods between minecraft versions is acutally piss easy. for smaller mods (which most are atm) it can be largely automated
(it's nice that celsius works with si units and all but that doesnt matter a whole lot to the average person's use case of "knowing how hot or cold it is")
this might be problematic of me but im a fahrenheit apologist. i mean im not married to it, but i dont think theres anything wrong with it as a unit of measurement that isn't also wrong with celsius