random electronics money saving tip: think of a complicated piece of technology and its price. for example, a mid-range gaming computer at 1000 dollars. then, compare all other electronics to it.
for example. a cable costs 10 dollars. 1000/10 = 100. is 100 of these cables the same worth as the computer? how about 1000? 10,000? think about that, and you'll find the price you think is reasonable, and don't budge.
debugging tip: use the scientific method. think of experiements you can do to help you locate where the bug lives. if one component might be the culprit, see if you can disable it and reproduce the bug. this includes using instrumentation and breakpoints, and it's important to use these tools in a principled way
I made a heavily commented version of some tiny shader code that renders a sphere.
connecting your world, whenever!
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