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Gosh I love this ship and animating it!!
Idk how I'm gonna finish the station (especially its textures!) in time, but frick playing with this ship is just so much fun
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I also need to Figure Out a way to control the particle systems I'm gonna set up for the various turrets. I did write a driver script to help but it freezes and or crashes blender, so unless my bug report gets a response real soon I'll have to find an alternate method.
Turning particle systems on and off is uh, surprisingly clunky
I suppose I could retcon the turrets as lasers or something instead of kinetics, but I really do love the image of thousands of kinetics streaking across space!
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Also, I was going to make this into a perfect loop but I'm using blender's fcurve noise modifier to control the gentle swaying of the ship, and those apparently can't be driven or keyframed. And their fade in/out feature is really sharp and it's not worth it right now lol