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Trying to shoehorn a project idea into experiment to get myself back into hobby programming and solving some specific problems, like camera.

The art is totally made of placeholders while I'm trying to figure where I'm going with it. Same for the physics, there are some code to clean here and there.

(Inspired by *that* platformer camera article : gamedeveloper.com/design/scrol, I'm working from memory here)

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@Ronflaix@cybre.space Cute!!! I think the camera could use a little more momentum or weight, if you're doing it like this :3

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