so at work i saw something that was very dependent on using colors for display. i asked about how this would work for colorblind people and turns out we didn't account for that!
so, um, bring up accessibility issues or else they'll just get not considered
i am a little miffed at the comment i heard that trying to make it 100% accessible in every respect would need a lot of people
this stuff should be baked into the libraries we use. maybe it would take extra time, but we owe it to the world to design for this stuff at the beginning
@KitRedgrave Having a colorblind CEO can help. I named the colorblind palette mode for Claspin "Zuck" though I am not sure if he ever actually saw it.
@freakazoid i was able to make it a thing because my team lead's boss is colorblind and he didn't know
@KitRedgrave this along with native i18n are things we really need to address more urgently in software nowadays
Makes me wanna write libraries for this shit
@KitRedgrave Making things 100% accessible is impossible, because people have conflicting limitations.
But refuting that comment is easy: it doesn't need to be perfect to be better than it is today. UX bugs are bugs, accessibility bugs are bugs.
Our job is, in part, to fix bugs!
The argument is really just which things to prioritise, given limited resources.
@KitRedgrave a suggestion to anyone supporting colorblindness from a colorblind person: If you can use iconography, do that. Palettes are harder because there are multiple variants and severities of colorblindness. But iconography has the benefit of also being more accessible to other languages without the need for translation.
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